Switch Skills | Monster Hunter Rise Wiki (2024)

Table of Contents
Switch Skill Swap Mechanic All Switch Skills in Monster Hunter Rise Long Sword Step Slash Drawn Double Slash Spirit Roundslash Combo Switch Skill Name Special Sheathe Combo Sacred Sheathe Combo Soaring Kick Silkbind Sakura Slash Tempered Spirit Blade Serene Pose Harvest Moon Great Sword Tackle Guard Tackle True Charged Slash Switch Skill Name Charged Slash Combo Surge Slash Combo Hunting Edge Strongarm Stance Power Sheathe Backslide Advancing Slash Sliding Slash Hard Basher Combo Switch Skill Name Sword/Shield Combo Twin Blade Combo Windmill Destroyer Oil Falling Shadow Shield Bash Dual Blades Demon Flurry Rush Demon Flight Demon Mode Switch Skill Name Roundslash Combo Slide Slash Combo Piercing Bind Spiral Slash Shrouded Vault Ironshine Silk Lance Guard Switch Skill Name Dash Attack Shield Charge Guard Dash Shield Tackle Anchor Rage Skyward Thrust Twin Vine Sheathing Retreat Gunlance Charged Shelling Switch Skill Name Quick Reload Switch Skill Name Wyrmstake Cannon Erupting Cannon Hail Cutter Ground Splitter Bullet Barrage Guard Edge Reverse Blast Hammer Side Smash Switch Skill Name Charge Switch: Strength Switch Skill Name Spinning Bludgeon Spinning Bludgeon: Charge Silkbind Spinning Bludgeon Dash Breaker Keeping Sway Impact Crater Impact Burst Hunting Horn Overhead Smash Switch Skill Name Melody Mode: Performance Melody Mode: Echo Crush Attack Combo Swing Combo Earthshaker Sonic Bloom Slide Beat Silkbind Shockwave Switch Axe Forward Slash Switch Skil Name Finishing Discharge Switch Skill Name Axe: Wide Sweep 2-Staged Morph Slash Combo Invincible Gambit Soaring Wyvern Blade Wire Step Switch Charger Elemental Burst Counter Charge Blade Morph Slash Switch Skill Name Condensed Element Slash Condensed Spinning Slash Phial Follow-up Phial Follow-up: Firing Pin Counter Peak Performance Ready Stance Morphing Advance Air Dash Insect Glaive Leaping Slash Switch Skill Name Tornado Slash Tetraseal Slash Jumping Advancing Slash Kinsect Slash Recall Kinsect Awakened Kinsect Attack Silkbind Vault Kinsect Glide Light Bowgun Forward Dodge Switch Skill Name Reload Switch Skill Name Marksman Critical Firepower Fanning Vault Fanning Maneuver Wyvern Counter Silkbind Glide Mech Silkbind Shot Heavy Bowgun Melee Attack Switch Skill Name Mech-Wyvernsnipe Healing Mech-Wyvernsnipe Charged Shot Crouching Shot Counter Shot Rising Moon Free Silkbind Glide Setting Sun Bow Charging Sidestep Dodgebolt Power Shot Switch Skill Name Melee Attack Stake Thrust Focus Shot Butcher's Bind Herculean Draw Bolt Boost

Switch Skills in Monster Hunter Rise (MHR or MHRise)refer to swappable moves in a Weapon's moveset. Each of the 14 Weapon-types have 3 sets of 2 moves that can be switched out with each other, allowing for a diverse, customizable approach to combat. Switch Skills are unlocked by progressing in the game, with each set having a default move that is available from the beginning.

  • Each Weapon-type has a set of swappable Silkbind Attacksand 2 sets of swappable standard moves in the base game.
  • The second set of Switch Skills are unlocked by forging or upgrading 8 Weapons within a Weapon-type. Note that this needs to be done for every Weapon-type that you want to unlock Switch Skills for.
  • The third set of Switch Skills are unlocked by completing the associated High Rank Hub Quest given byMaster Utsushi. These quests are unlocked by gaining access to the required Hub Quest rank:
    • Lv. 4⭐Hub Quests for the Sword & Shield, Hunting Horn, Switch Axe and Light Bowgun.
    • Lv. 5⭐ Hub Quests for the Great Sword, Hammer, Lance, Charge Blade and Heavy Bowgun.
    • Lv. 6⭐ Hub Quests for the Long Sword, Dual Blades, Gunlance, Insect Glaive and Bow.
  • Once unlocked, Switch Skills can be swapped at any Item Box and Switch Skill combinations can be saved to Item Loadouts as well.
  • The Sunbreak Expansion introduces the Switch Skill Swap mechanic, where hunters can preload 2 Switch Skill loadouts and swap between them freely during hunts. Hunters will also now have access to a total of 5 sets of swappable Switch Skills, including new Silkbind Attacksand regular moves.
  • This expansion also introduces the Swap Evade, a special dodge maneuver that can be performed right after a Switch Skill Swap, allowing hunters to quickly evade and maintain distance while safely swapping skill sets.
  • In the tables below, the left column represents default moves available from the beginning, while the right represents unlockable Switch Skills. (Note:Details regarding Sunbreak Switch Skills and which ones they swap out with are yet to be confirmed and will be updated when more info is revealed)

Switch Skill Swap Mechanic

The Switch Skill Swap mechanic allows the hunter to assign Switch Skill loadouts and swap between them on the fly, whether in combat or otherwise. This allows the hunter to further expand their arsenal of available moves during hunts and to further customize their builds to accommodate their playstyle. Being able to make split-second decisions to swap loadouts and use specific moves to counter monster attacks as they wind up is sure to add an exciting new dimension to monster hunting.

With the Switch Skill Swap mechanic, hunters are given two loadouts to switch between,denoted by the Switch Skills | Monster Hunter Rise Wiki (1)Red Scroll and Switch Skills | Monster Hunter Rise Wiki (2)Blue Scroll icons on the UI. Hunters can set up each loadout from the Item Box at Kamura Village, Elgado Outpostor even at Camps while out on hunts, just as they would when assigning Switch Skills individually. When out on hunts, hunters can swap between the two loadouts by holdingSwitch Skills | Monster Hunter Rise Wiki (3) and pressing theSwitch Skills | Monster Hunter Rise Wiki (4)+Switch Skills | Monster Hunter Rise Wiki (5)buttons. The character will perform a quick animation and briefly flash with energy, signifying a successful swap.

Switch Skills | Monster Hunter Rise Wiki (6)

Switch Skills | Monster Hunter Rise Wiki (8) Switch Skills | Monster Hunter Rise Wiki (9) Switch Skills | Monster Hunter Rise Wiki (10)

This swapping mechanic will apply to both Silkbind Attacksand regular Switch Skills, allowing hunters access to moves that use the same input command during the same hunt that they wouldotherwise not have access to without manually swapping them at the home base or in Camps.

For example, you normally cannot have both theLongsword's Soaring Kick and Silkbind Sakura Slashactive at the same time because they both use the Switch Skills | Monster Hunter Rise Wiki (11)+Switch Skills | Monster Hunter Rise Wiki (12)input, nor can you have access to the Switch Axe's Forward Slash and Forward Overhead Slashat the same time as they both use theSwitch Skills | Monster Hunter Rise Wiki (13)+Switch Skills | Monster Hunter Rise Wiki (14)input. With the Switch Skill Swap mechanic, this limitation is eliminated andhunters can now have both sets of moves available for use. Thanks to the mechanic's virtually non-existent cooldown, swapping sets is now possible mid-combat and even mid-combo, providing hunters with an incredible amount of versatility when it comes to their moveset.

Finally, the Switch Skill Swap mechanic also brings with it the Swap Evade, which is a special, flashy dodge maneuver that can be performed during a small window directly after swapping Switch Skill loadouts, allowing hunters to evade incoming attacks and maintain their distance with ease. Hunters can use the Swap Evade to dodge in any direction. This newmove not only provides a quick repositioning toolafter the hunter performs an action that leaves them vulnerable, but it also serves to shorten the recovery timeof the Switch Skill Swap animation itself. This allows for a smooth transition between swapping loadouts and resumingthe assaulton a monster for a truly masterful hunting experience.

All Switch Skills in Monster Hunter Rise

Switch Skills by Weapon:

Great Sword

Long Sword

Sword & Shield

Dual Blades

Lance

Gunlance

Hammer

Hunting Horn

Switch Axe

Charge Blade

Insect Glaive

Light Bowgun

Heavy Bowgun

Bow

Long Sword

NEW!Long Sword Switch Skills introduced with theSunbreak Expansion
Switch Skills Set 1

Step Slash

Drawn Double Slash

A top-down slash while moving forward.

The blade takes a vertical path, making it a useful technique when aiming up high.

  • Can be swapped with:Drawn Double Slash

A drawn attack that unleashes a vertical then horizontal slash.

As you move forward, you're able to absorb a hit while attacking. Although it deals more damage than a Step Slash, there are few attacks that you can use to follow up. Use at your discretion.

  • Can be swapped with:Step Slash
Controls
  • Draw weapon while on the ground
Controls
  • Draw weapon while on the ground
Switch Skills Set 2

Spirit Roundslash Combo

Switch Skill Name

Changes into a Spirit Blade on its third strike and onwards.

Follows from a Spirit Blade III into a Spirit Roundslash.

A basic Spirit Blade combo. Easy to hit the target while damaging any other enemies close by.

Switch Skill Description

Controls
  • Switch Skills | Monster Hunter Rise Wiki (16)after Spirit Blade II (Requires Spirit Gauge)
Controls
Switch Skills Set 2

Special Sheathe Combo

Sacred Sheathe Combo

A special sheath that can be performed after attacking. Both of its follow-up attacks fill the Spirit Gauge.

An Iai Slash automatically increases Spirit Gauge. Successfully countering a monster attack with an Iai Spirit Slash unleashes a powerful flash and raises the Spirit Gauge by one level.

  • Can be swapped with: Sacred Sheathe Combo

A slow methodical movement that can be executed following an attack.
Upon sheathing your weapon, you can harness the increased spirit to unleash a follow-up slash. The power of the slash increases according to the level of the Spirit Gauge. If you are attacked before you have finished with the sheathe, it will consume one level of Spirit Gauge and the move will be cancelled.

  • Can be swapped with: Special Sheathe Combo
Controls
  • PressSwitch Skills | Monster Hunter Rise Wiki (18)+Switch Skills | Monster Hunter Rise Wiki (19)
  • Special Sheathe ->Switch Skills | Monster Hunter Rise Wiki (20)Iai Slash
  • Special Sheathe ->Switch Skills | Monster Hunter Rise Wiki (21)will let you combo into an Iai Spirit Slash
Controls
  • PressSwitch Skills | Monster Hunter Rise Wiki (22)+Switch Skills | Monster Hunter Rise Wiki (23)
  • HoldSwitch Skills | Monster Hunter Rise Wiki (24)to perform a Sacred Sheathe Focus
  • UseSwitch Skills | Monster Hunter Rise Wiki (25)+Switch Skills | Monster Hunter Rise Wiki (26)to reposition while focusing
Switch Skills Set 4 (Silkbind)

Soaring Kick

Silkbind Sakura Slash

A quick Wirebug-induced jump kick. A missed kick ends the attack with a single slash, while a successful kick can be followed with one of two moves.

The Plunging Thrust increases Spirit Gauge, while the Spirit Helm breaker reduces the Spirit Gauge by one level.

(Wirebug Gauge recovery speed: Slow)

  • Can be swapped with: Silkbind Sakura Slash or Tempered Spirit Blade

A whirlwind-like attack, dashing and slicing past the target with a Wirebug.

The hit causes multiple lacerations over time, inducing additional damage.

The hit raises the Spirit Gauge by 1.

(Wirebug Gauge recovery speed: Slow)

  • Can be swapped with: Soaring Kick or Tempered Spirit Blade

Controls

  • While holdingSwitch Skills | Monster Hunter Rise Wiki (27), pressSwitch Skills | Monster Hunter Rise Wiki (28)
  • (Wirebug Gauge cost: 1)

Controls

  • While holdingSwitch Skills | Monster Hunter Rise Wiki (29), pressSwitch Skills | Monster Hunter Rise Wiki (30)
  • (Wirebug Gauge cost: 1)

Tempered Spirit Blade

A decisive Silkbind maneuver that parries any incoming monster attack with a Spirit Blade.

Timing is key if you want to successfully parry an attack, but doing so will fill your Spirit Gauge and raise it one level.

(Wirebug Gauge recovery speed: Fast)

  • Can be swapped with: Soaring Kick or Silkbind Sakura Slash

Controls

  • While holdingSwitch Skills | Monster Hunter Rise Wiki (31), pressSwitch Skills | Monster Hunter Rise Wiki (32)
  • (Wirebug Gauge cost: 1)
Switch Skills Set 5 (Silkbind)

Serene Pose

Harvest Moon

A move that casts out Ironsilk, and automatically counters any incoming attack. Like a reflection of the moon, it's visible, but untouchable.

If a hit is countered, one level of Spirit Gauge will be consumed.

(Wirebug Gauge recovery speed: Fast)

  • Can be swapped with: Harvest Moon

A move that casts out an Ironsilk ring that narrows your range of attack, but boosts spirit so you can go on the offensive.

Within the ring, your Spirit Gauge won't deplete, and if you perform any counter attacks, it will add additional hits.

(Wirebug Gauge recovery speed: Medium)

  • Can be swapped with: Serene Pose
Controls
  • While holdingSwitch Skills | Monster Hunter Rise Wiki (34), pressSwitch Skills | Monster Hunter Rise Wiki (35)
  • (Wirebug Gauge cost: 2)
Controls
  • While holdingSwitch Skills | Monster Hunter Rise Wiki (36), pressSwitch Skills | Monster Hunter Rise Wiki (37)
  • (Wirebug Gauge cost: 2)
  • Touching the silk ring knocks you back to center of the ring. Going outside the ring or sheathing your weapon depletes your Spirit Gauge and cancels the move

Great Sword

NEW!GreatSword Switch Skills introduced with theSunbreak Expansion
Switch Skills Set 1

Tackle

Guard Tackle

A shoulder thrust that withstands all attacks.

Prevents knockbacks as well as getting knocked down, making it useful for standing your ground while charging.

  • Can be swapped with:Guard Tackle

A forward-dashing attack using the flat side of the blade. more cumbersome than your standard tackle, but strong and allows you to guard.

A successful Guard can be followed up with a powerful Charged Attack.

  • Can be swapped with:Tackle
Controls
  • Switch Skills | Monster Hunter Rise Wiki (38)while charging
Controls
  • Switch Skills | Monster Hunter Rise Wiki (39)while charging
Switch Skill Set 2

True Charged Slash

Switch Skill Name

A devastating Charged Slash attack delivering extensive damage, striking twice by making a large swing with the weapon.

By striking the monster's softer weak spot with the first strike, the second strike deals additional damage.

Switch Skill Description

Controls

  • Switch Skills | Monster Hunter Rise Wiki (40)+Switch Skills | Monster Hunter Rise Wiki (41)after a Strong Charged Slash

Controls

Switch Skills Set 3

Charged Slash Combo

Surge Slash Combo

The bread-and-butter great sword combo. Built off of the Charged Slash, many a hunter knows this combo by heart.

  • Can be swapped with:Surge Slash Combo

An offensive style that combines speed with the weight of the weapon to unleash a stream of powerful slashes.

Proper footwork is required, but allows for a large number of combos.

  • Can be swapped with:Charged Slash Combo
Controls
  • Switch Skills | Monster Hunter Rise Wiki (43)Overhead Slash or
  • Switch Skills | Monster Hunter Rise Wiki (44)Charged Slash ->
  • Switch Skills | Monster Hunter Rise Wiki (45)Wide Slash ->
  • Switch Skills | Monster Hunter Rise Wiki (46)+Switch Skills | Monster Hunter Rise Wiki (47)RisingSlash
Controls
  • Switch Skills | Monster Hunter Rise Wiki (48)Falling Slash ->
  • Switch Skills | Monster Hunter Rise Wiki (49)Vortex Slash ->
  • Switch Skills | Monster Hunter Rise Wiki (50)+Switch Skills | Monster Hunter Rise Wiki (51)Rising Slash
  • After executing the above 3-hit combo, holdSwitch Skills | Monster Hunter Rise Wiki (52)in any direction +Switch Skills | Monster Hunter Rise Wiki (53), then release to perform a Strong Charged Slash
Switch Skills Set 4 (Silkbind)

Hunting Edge

Strongarm Stance

A daring aerial attack, using a Wirebug to fly up for a hefty Roundslash. If the attack connects, the hunter bounces upward and transitions directly into the next Charged Slash attack, forming the crux of this attack.

(Wirebug Gauge recovery speed: Fast)

  • Can be swapped with: Strongarm Stance

A technique that uses Ironsilk to reinforce both your arms and weapon temporarily to fend off attacks.

If used while charging, you can quickly parry an attack and then unleash a fierce onslaught afterwards.

(Wirebug Gauge recovery speed: Fast)

  • Can be swapped with: Hunting Edge
Controls
  • While holdingSwitch Skills | Monster Hunter Rise Wiki (55), pressSwitch Skills | Monster Hunter Rise Wiki (56)
  • (Wirebug Gauge cost: 2)
  • After an attack connects, follow-up withSwitch Skills | Monster Hunter Rise Wiki (57)orSwitch Skills | Monster Hunter Rise Wiki (58)while in midair for a powerful charged attack
Controls
  • While holdingSwitch Skills | Monster Hunter Rise Wiki (59), pressSwitch Skills | Monster Hunter Rise Wiki (60)or while charging, holdSwitch Skills | Monster Hunter Rise Wiki (61)
  • (Wirebug Gauge cost: 2)
  • With a Charged Slash Combo: Charge withSwitch Skills | Monster Hunter Rise Wiki (62)after parrying an attack.
  • With a Surge Slash Combo: PressSwitch Skills | Monster Hunter Rise Wiki (63),Switch Skills | Monster Hunter Rise Wiki (64)orSwitch Skills | Monster Hunter Rise Wiki (65)+Switch Skills | Monster Hunter Rise Wiki (66)after parrying to do a stage III attack
Switch Skills Set 5 (Silkbind)

Power Sheathe

Backslide

A Wirebug technique to prepare for the next attack, auto-sheathing as you draw in and boosting attack power briefly.

You can either close the gap ready for the next attack, or pull back to evade, making this an all-around technique.

(Wirebug Gauge recovery speed: Fast)

  • Can be swapped with: Backslide

A quick evasive move using a Wirebug.

Watch out for an opening while charging and upping attack level, and maintain charge during Surge Slash Combo-based moves. Fine tune your evasive move with Switch Skills | Monster Hunter Rise Wiki (67).

(Wirebug Gauge recovery speed: Fast)

  • Can be swapped with: Power Sheathe
Controls
  • While holdingSwitch Skills | Monster Hunter Rise Wiki (68), pressSwitch Skills | Monster Hunter Rise Wiki (69)
  • (Wirebug Gauge cost: 1)
Controls
  • While holdingSwitch Skills | Monster Hunter Rise Wiki (70), pressSwitch Skills | Monster Hunter Rise Wiki (71)
  • (Wirebug Gauge cost: 1)
  • Charged Slash Combo: Backslide -> Charge withSwitch Skills | Monster Hunter Rise Wiki (72)
  • Surge Slash Combo: Backslide ->Switch Skills | Monster Hunter Rise Wiki (73),Switch Skills | Monster Hunter Rise Wiki (74), orSwitch Skills | Monster Hunter Rise Wiki (75)+Switch Skills | Monster Hunter Rise Wiki (76)

NEW!Sword & Shield Switch Skills introduced with theSunbreak Expansion
Switch Skills Set 1

Advancing Slash

Sliding Slash

A drawn attack where you perform a downward slash while stepping forward.

A quick and effective action that negates staggering and knockbacks.

  • Can be swapped with:Sliding Slash

A sliding attack that slashes the target twice.

The Slide maneuver reaches far, but lacks the ability to turn. Successfully landing the first hit or inputting the necessary command while sliding allows for a follow-up jumping attack.

  • Can be swapped with:Advancing Slash
Controls
  • Draw weapon while on the ground
  • Switch Skills | Monster Hunter Rise Wiki (77)+Switch Skills | Monster Hunter Rise Wiki (78)with your weapon unsheathed (while on the ground)
Controls
  • Draw weapon while on the ground
  • Switch Skills | Monster Hunter Rise Wiki (79)+Switch Skills | Monster Hunter Rise Wiki (80)while on the ground
  • If the first attack connects, the next move automatically becomes a Scaling Slash.
  • PressingSwitch Skills | Monster Hunter Rise Wiki (81)while sliding changes the attack to a Jumping Rising Slash.
Switch Skills Set 2

Hard Basher Combo

Switch Skill Name

A derivative of the Shield Slam.

Shield Bash > Hard Bash.

A melee attack using nothing but a shield. A direct hit to the head, however, may open up more opportunities.

Switch Skill Description

Controls
  • Switch Skills | Monster Hunter Rise Wiki (82)after a Shield Attack
Controls
Switch Skills Set 3

Sword/Shield Combo

Twin Blade Combo

A two-hit attack that uses both the sword and shield. This traditional combo opens with a horizontal shield swipe and then follows up with a stepping downward slash.

  • Can be swapped with: Twin Blade Combo

A two-part attack that opens with a circular slash and follows up with a blade thrust.

An easy attack to get multiple hits in with, so ideal for weapons with high elemental and status properties.

  • Can be swapped with:Sword/Shield Combo

Controls

  • Switch Skills | Monster Hunter Rise Wiki (84)after aSide Slash

Controls

  • PressSwitch Skills | Monster Hunter Rise Wiki (85)after a Side Slash
  • UseSwitch Skills | Monster Hunter Rise Wiki (86)to change direction
Switch Skills Set 4 (Silkbind)

Windmill

Destroyer Oil

A multi-stage attack using a Wirebug'ssilk to spin the weapon around.

Any incoming attack can be negated while the weapon is spinning.

(Wirebug Gauge recovery speed: Fast)

  • Can be swapped with: Destroyer Oil

Uses a Wirebug to cover your blade with a special ointment whose effects trigger if ignited by friction with your shield.

While active, monsters flinch more easily, creating more openings for attack.

(Wirebug Gauge recovery speed: Medium)

  • Can be swapped with:Windmill
Controls
  • While holdingSwitch Skills | Monster Hunter Rise Wiki (88), pressSwitch Skills | Monster Hunter Rise Wiki (89)
  • (Wirebug Gauge cost:2)
Controls
  • While holdingSwitch Skills | Monster Hunter Rise Wiki (90), pressSwitch Skills | Monster Hunter Rise Wiki (91)
  • (Wirebug Gauge cost: 1)
Switch Skills Set 5 (Silkbind)

Falling Shadow

Shield Bash

A technique that uses a Wirebug to leap forward and attack. If the attack lands, you will perform a Scaling Slash which can be chained into various finishing attacks.

(Wirebug Gauge recovery speed: Fast)

  • Can be swapped with: Shield Bash

A combined offensive and defensive move using a Wirebug to dash forward with your shield raised. If the attack connects with a monster, you can instantly follow up with a variety of attacks. If timed right, you can even parry an incoming attack and then continue your assault.

(Wirebug Gauge recovery speed: Fast)

  • Can be swapped with: Falling Shadow
Controls
  • While holdingSwitch Skills | Monster Hunter Rise Wiki (92), pressSwitch Skills | Monster Hunter Rise Wiki (93)
  • (Wirebug Gauge cost: 1)
  • Landing a hit triggers a jump and a Scaling Slash.
  • Scaling Slash ->Switch Skills | Monster Hunter Rise Wiki (94)Jumping Slash
  • Scaling Slash ->Switch Skills | Monster Hunter Rise Wiki (95)Falling Bash
  • Scaling Slash ->Switch Skills | Monster Hunter Rise Wiki (96)+Switch Skills | Monster Hunter Rise Wiki (97)Plunging Thrust
Controls
  • While holdingSwitch Skills | Monster Hunter Rise Wiki (98), pressSwitch Skills | Monster Hunter Rise Wiki (99)
  • (Wirebug Gauge cost: 1)

Dual Blades

NEW!Dual Blades Switch Skills introduced with theSunbreak Expansion
Switch Skills Set 1

Demon Flurry Rush

Demon Flight

A spinning multi-hit attack performed on the ground.

Only available when Demon Mode or Archdemon Modeis active.

An effective move with reliable dash capabilities and versatility.

  • Can be swapped with:Demon Flight

An attack performed by slamming down both blades. A successful hit vaults you into the air, slicing your target as you spin upwards.

Highly effective against larger monsters and those in weak spots up high. Easy to follow up with a Midair Spinning Blade Dance.

  • Can be swapped with:Demon Flurry Rush
Controls
  • Switch Skills | Monster Hunter Rise Wiki (100)while in Demon Mode
  • A draw attack while in Archdemon Mode
  • PressSwitch Skills | Monster Hunter Rise Wiki (101)while in Archdemon Mode
Controls
  • Switch Skills | Monster Hunter Rise Wiki (102)while in Demon Mode
  • A draw attack while in Archdemon mode
  • PressSwitch Skills | Monster Hunter Rise Wiki (103)while in Archdemon Mode
Switch Skills Set 2

Demon Mode

Switch Skill Name

A move made to exceed one's limits.

While active, your stamina gradually decreases while your attack and evasion change, resisting any knockback. Movement speed increases dramatically, allowing you to roam the field like a force of nature.

Switch Skill Description

Controls

  • PressSwitch Skills | Monster Hunter Rise Wiki (104)to enter Demon Mode
  • To exit, pressSwitch Skills | Monster Hunter Rise Wiki (105)again, or wait until stamina runs out.

Controls

Switch Skills Set 3

Roundslash Combo

Slide Slash Combo

A slashing attack that allows you to reposition.

Use this attack to continue a combo or change direction giving you the ability to keep up the pressure on a targeted spot.

  • Can be swapped with: Slide Slash Combo

Float like a butterfly, sting like a bee.

This technique allows you to attack while evading, and if you work it into your combos, you can unleash a relentless attack that's difficult to defend against.

Controls
  • UseSwitch Skills | Monster Hunter Rise Wiki (107)+Switch Skills | Monster Hunter Rise Wiki (108)after an attack.
  • PressSwitch Skills | Monster Hunter Rise Wiki (109)to perform a Lunging Strike or Demon Flurry Rush.
Controls
  • UseSwitch Skills | Monster Hunter Rise Wiki (110)+Switch Skills | Monster Hunter Rise Wiki (111)after an attack.
  • Lunging Strike/Demon Flurry Rush ->
  • Switch Skills | Monster Hunter Rise Wiki (112)+Switch Skills | Monster Hunter Rise Wiki (113)Left/Right Slide Slash

Note: If there is no directional input, you will perform a Left Slide Slash by default.

Switch Skills Set 4 (Silkbind)

Piercing Bind

Spiral Slash

An attack that drives a blade bound by Ironsilk into the target like a stake. The blade remains connected to the hunter by Ironsilk, dealing additional slash damage to the same spot every time you attack. The added damage accumulates overtime, eventually unleashing massive damage.

(Wirebug Gauge recovery speed: Slow)

  • Can be swapped with: Spiral Slash

A Silkbind attack that launches you spiraling forwards. Once your attack connects, your body acts as a drill as your blades bore into your target's flesh. Note: You can also perform a Spiral Slash midair.

Note: You can also perform a Spiral Slash midair.

(Wirebug Gauge recovery speed: Medium)

  • Can be swapped with: Piercing Bind
Controls
  • While holding Switch Skills | Monster Hunter Rise Wiki (115), pressSwitch Skills | Monster Hunter Rise Wiki (116)
  • (Wirebug Gauge cost: 1)
  • Ends when a certain amount of time elapses, or when target becomes out of range.
Controls
  • While holdingSwitch Skills | Monster Hunter Rise Wiki (117), pressSwitch Skills | Monster Hunter Rise Wiki (118)
  • (Wirebug Gauge cost:1)
Switch Skills Set 5 (Silkbind)

Shrouded Vault

Ironshine Silk

A technique that uses a Wirebug to close in rapidly on the enemy, while instantly countering any attacks.

Perfect for a good start in battle, as you can jump straight to the heart of the action without fear of taking a hit.

(Wirebug Gauge recovery speed: Medium)

  • Can be swapped with:Ironshine Silk

An ingenious Silkbind technique that uses turbulence from evading to sharpen your blades.

Even with Shrouded Vault, and other evades, sharpness recovers if you time it right.

(Wirebug Gauge recovery speed: Fast)

  • Can be swapped with:Shrouded Vault
Controls
  • While holding Switch Skills | Monster Hunter Rise Wiki (119), press Switch Skills | Monster Hunter Rise Wiki (120)
  • (Wirebug Gauge cost: 1)
  • Use Switch Skills | Monster Hunter Rise Wiki (121)to control the direction at the start.
Controls
  • While holdingSwitch Skills | Monster Hunter Rise Wiki (122), pressSwitch Skills | Monster Hunter Rise Wiki (123)
  • (Wirebug Gauge cost:1)

Lance

NEW!Lance Switch Skills introduced with theSunbreak Expansion
Switch Skill Set 1

Guard

Switch Skill Name

Ready your shield to block attacks.

A large shield can defend against many an assault.

Switch Skill Description

Controls
  • Press/HoldSwitch Skills | Monster Hunter Rise Wiki (124)
Controls
Switch Skills Set 2

Dash Attack

Shield Charge

A charging attack using the Lance.

You can continue to speed up for a certain amount of time by gaining momentum.

The charge attack continues until you choose to cancel it, have no more stamina, or crash into a wall.

  • Can be swapped with: Shield Charge

A charging attack with the shield up.

You can dash for a limited amount of time while fending off attacks with the shield.

Crashing into a monster will cause shield-based blunt damage, making it an offensive and defensive skill.

  • Can be swapped with: Dash Attack
Controls
  • While holdingSwitch Skills | Monster Hunter Rise Wiki (125), pressSwitch Skills | Monster Hunter Rise Wiki (126)+Switch Skills | Monster Hunter Rise Wiki (127)
  • PressSwitch Skills | Monster Hunter Rise Wiki (128)for a final thrust attack.
  • PressSwitch Skills | Monster Hunter Rise Wiki (129)to cancel or lead into other moves.
Controls
  • While holding Switch Skills | Monster Hunter Rise Wiki (130), pressSwitch Skills | Monster Hunter Rise Wiki (131)+Switch Skills | Monster Hunter Rise Wiki (132)
  • PressSwitch Skills | Monster Hunter Rise Wiki (133)to perform a Shield Bash
  • Switch Skills | Monster Hunter Rise Wiki (134)to lead into a Leaping Thrust
Switch Skills Set 3

Guard Dash

Shield Tackle

A technique that allows mobility while guarding with your shield.

If performed after an attack you can move in any direction, forward, backward, left, and right.

  • Can be swapped with: Shield Tackle

A technique where you charge forward with your shield raised. As your shield is raised, you're able to guard against incoming attacks. You can also follow up with a variety of thrusting attacks.

Watch for an opening and then unleash an unrelenting series of attacks.

  • Can be swapped with: Guard Dash
Controls
  • Switch Skills | Monster Hunter Rise Wiki (136)+Switch Skills | Monster Hunter Rise Wiki (137)+Switch Skills | Monster Hunter Rise Wiki (138)
  • Guard Dash ->Switch Skills | Monster Hunter Rise Wiki (139)Shield Attack
  • Guard Dash ->Switch Skills | Monster Hunter Rise Wiki (140)Leaping Thrust
Controls
  • PressSwitch Skills | Monster Hunter Rise Wiki (141)+Switch Skills | Monster Hunter Rise Wiki (142)
  • Shield Tackle ->Switch Skills | Monster Hunter Rise Wiki (143)Mid Thrust I
  • Shield Tackle ->Switch Skills | Monster Hunter Rise Wiki (144)High Thrust I
Switch Skills Set 4 (Silkbind)

Anchor Rage

Skyward Thrust

A defensive skill requiring a shield and some patience.

The technique is to efficiently brace and absorb the power of the incoming attack - a high-risk move, but the more power absorbed, the greater the damage.

(Wirebug Gauge recover speed: Medium)

  • Can be swapped with: Skyward Thrust

A technique where a Wirebug launches you high into the air. Thrust your lance towards the heavens and then pierce the earth.

Note: The falling portion of the attack inflicts multiple hits.

(Wirebug Gauge recover speed: Medium)

  • Can be swapped with: Anchor Rage
Controls
  • While holdingSwitch Skills | Monster Hunter Rise Wiki (146), pressSwitch Skills | Monster Hunter Rise Wiki (147)
  • (Wirebug Gauge cost:1)
Controls
  • While holdingSwitch Skills | Monster Hunter Rise Wiki (148), pressSwitch Skills | Monster Hunter Rise Wiki (149)
  • (Wirebug Gauge cost:1)
Switch Skills Set 5 (Silkbind)

Twin Vine

Sheathing Retreat

A technique that draws a monster's attention by thrusting a kunai tethered with Ironsilk into it.

While the kunai is lodged, the hunter can leap in close to the target with a Closed Jump. In addition, stamina consumption while guarding is reduced.

(Wirebug Gauge recover speed: Medium)

  • Can be swapped with:Sheathing Retreat

A technique that automatically sheathes your weapon while using a Wirebug to pull you backwards out of harm's way.

No matter how effective your shield is, if you sense life-threatening danger, retreat is the wisest choice.

(Wirebug Gauge recover speed: Slow)

  • Can be swapped with:Twin Vine
Controls
  • While holdingSwitch Skills | Monster Hunter Rise Wiki (150), pressSwitch Skills | Monster Hunter Rise Wiki (151)
  • (Wirebug Gauge cost:1)
  • PressSwitch Skills | Monster Hunter Rise Wiki (152)+Switch Skills | Monster Hunter Rise Wiki (153)while the kunai is lodged in the target to perform a Closed Jump, a maneuver that launches you forwards while guarding.
Controls
  • While holdingSwitch Skills | Monster Hunter Rise Wiki (154), press Switch Skills | Monster Hunter Rise Wiki (155)
  • (Wirebug Gauge cost:1)

Gunlance

NEW!Gunlance Switch Skills introduced with theSunbreak Expansion
Switch Skills Set 1

Charged Shelling

Switch Skill Name

A shelling attack that utilizes residual heat.

Unleashes a fortified shot, though this requires extra time to load.

Switch Skill Description

Controls
  • HoldSwitch Skills | Monster Hunter Rise Wiki (156), and release when charged
  • PressSwitch Skills | Monster Hunter Rise Wiki (157)+Switch Skills | Monster Hunter Rise Wiki (158)while in midair to loose a Burst Fire
Controls
Switch Skills Set 2

Quick Reload

Switch Skill Name

An action for shell reloads.

Allows for quicker shell reloading after an attack. While it reloads shells to max capacity, it does not reload Wyrmstake Shots.

Switch Skill Description

Controls
  • After attacking, holdSwitch Skills | Monster Hunter Rise Wiki (159)and pressSwitch Skills | Monster Hunter Rise Wiki (160)
Controls
Switch Skills Set 3

Wyrmstake Cannon

Erupting Cannon

An attack that impales a monster with a stake from your gunlance.

The effects of each stake differs depending on the gunlance's shelling type. Normal and long shelling types detonate after multiple hits, while the wide shelling types only detonates a single blast, but can stun monsters.

  • Can be swapped with: Erupting Cannon

This technique involves firing an exploding stake into your target.

When using the Eruption Cannon, the tip of the gunlance heats up and slashing attacks are enhanced for a certain period of time.

  • Can be swapped with:Wyrmstake Cannon
Controls
  • PressSwitch Skills | Monster Hunter Rise Wiki (162)after firing two fire shells
  • PressSwitch Skills | Monster Hunter Rise Wiki (163)after executing a Wide Sweep
  • PressSwitch Skills | Monster Hunter Rise Wiki (164)after executing a Burst Fire
  • PressSwitch Skills | Monster Hunter Rise Wiki (165)+Switch Skills | Monster Hunter Rise Wiki (166)after executing a Charged Shelling
Controls
  • PressSwitch Skills | Monster Hunter Rise Wiki (167)after firing two fire shells
  • PressSwitch Skills | Monster Hunter Rise Wiki (168)after executing a Wide Sweep
  • PressSwitch Skills | Monster Hunter Rise Wiki (169)after executing a Burst Fire
  • PressSwitch Skills | Monster Hunter Rise Wiki (170)+Switch Skills | Monster Hunter Rise Wiki (171)after executing a Charged Shelling
Switch Skills Set 4 (Silkbind)

Hail Cutter

Ground Splitter

Uses aWirebugto launch you upwards performing a Rising Slash on the way up and an Overhead Smash on the way down.

You can reload in midair, which reduces the cooldown time for Wyvern's Fire.

(Wirebug Gauge recover speed: Fast)

  • Can be swapped with: Ground Splitter or Bullet Barrage

Uses a Wirebugto move forward and jump into a vigorous upward slash.

Scraping the Gunlance on ground heats up the barrel, temporarily increasing the damage dealt by shells, Wyrmstake Shots, and Wyvern's Fire.

(Wirebug Gauge recover speed: Slow)

  • Can be swapped with: Hail Cutter or Bullet Barrage
Controls
  • While holdingSwitch Skills | Monster Hunter Rise Wiki (172), pressSwitch Skills | Monster Hunter Rise Wiki (173)
  • (Wirebug Gauge cost: 2)
  • Can be used after firing in midair.
Controls
  • While holdingSwitch Skills | Monster Hunter Rise Wiki (174), pressSwitch Skills | Monster Hunter Rise Wiki (175)
  • (Wirebug Gauge cost:1)

Bullet Barrage

Uses a Wirebug to Blast Dash toward your target, unleashing everything with abandon.

Be careful: Shells, Wyrmstake Cannon, and Wyvern's Fire will automatically be reloaded first before performing the attack.

(Wirebug Gauge recover speed: Medium)

  • Can be swapped with: Ground Splitter orHail Cutter
Controls
  • While holdingSwitch Skills | Monster Hunter Rise Wiki (177), pressSwitch Skills | Monster Hunter Rise Wiki (178)
  • (Wirebug Gauge cost: 2)
Switch Skills Set 5 (Silkbind)

Guard Edge

Reverse Blast

A strong blocking stance utilizing Wirebug silk.

You also enjoy bonus sharpness recovery if you get the timing right. After a successful guard, you can combo into a variety of different attacks.

(Wirebug Gauge recovery speed: Medium)

  • Can be swapped with:Reverse Blast

A rapid, backward evasive maneuver using a Wirebug to stop.

If no shells are loaded, you'll do a quick reload, so act with caution.

(Wirebug Gauge recovery speed: Fast)

  • Can be swapped with:Guard Edge
Controls
  • While holdingSwitch Skills | Monster Hunter Rise Wiki (179), pressSwitch Skills | Monster Hunter Rise Wiki (180)
  • (Wirebug Gauge cost: 1)
  • After successfully guarding, useSwitch Skills | Monster Hunter Rise Wiki (181)to smash andSwitch Skills | Monster Hunter Rise Wiki (182)to combo into a Wyrmstake Cannon.
Controls
  • While holdingSwitch Skills | Monster Hunter Rise Wiki (183), pressSwitch Skills | Monster Hunter Rise Wiki (184)
  • (Wirebug Gauge cost: 1)

Hammer

NEW!Hammer Switch Skills introduced with theSunbreak Expansion
Switch Skill Set 1

Side Smash

Switch Skill Name

A side swipe with the hammer.

Can be used as a starting point for a Big Bang combo.

Switch Skill Description

Controls
  • PressSwitch Skills | Monster Hunter Rise Wiki (185)with your weapon unsheathed
Controls
Switch Skills Set 2

Charge Switch: Strength

Switch Skill Name

A special action affecting charge attacks.

Lengthens required charge time, but allows for more powerful actions.

Switch Skill Description

Controls
  • Press Switch Skills | Monster Hunter Rise Wiki (186)while charging
  • Press again to disengage
  • Charge Level increases to maximum when disengaged.
Controls
Switch Skills Set 3

Spinning Bludgeon

Spinning Bludgeon: Charge

Charge as you advance to unleash a devastating spinning attack.

The attack hits with each rotation allowing you to land multiple successive blows. In addition, the number of rotations determines which attack can be performed next.

  • Can be swapped with: Spinning Bludgeon: Charge

A technique that stores released power and funnels it into the next Charge Switch attack.

Power is built up when performing a Spinning Bludgeon. The charge level is then maintained when executing a Charge Switch.

Make good use of this to unleash a series of level 3 charged attacks.

  • Can be swapped with: Spinning Bludgeon
Controls
  • Press Switch Skills | Monster Hunter Rise Wiki (188)+Switch Skills | Monster Hunter Rise Wiki (189)(level 3 charge)
  • Press Switch Skills | Monster Hunter Rise Wiki (190)to do a follow-up attack. (The type of follow-up attack depends on which rotation it was executed.)
Controls
  • PressSwitch Skills | Monster Hunter Rise Wiki (191)+Switch Skills | Monster Hunter Rise Wiki (192)(level 3 charge)
  • Spinning Bludgeon: Charge ->
  • Press and holdSwitch Skills | Monster Hunter Rise Wiki (193)tocharge ->
  • PressSwitch Skills | Monster Hunter Rise Wiki (194)to perform a Charge Switch.
Switch Skills Set 4 (Silkbind)

Silkbind Spinning Bludgeon

Dash Breaker

A spinning attack using a Wirebug.

It moves along an arc pattern much like midair spinning attacks performed on a slope, but is just as effective on flat terrain.

(Wirebug Gauge recover speed: Fast)

  • Can be swapped with: Dash Breaker or Keeping Sway

An attack performed by rushing forward with the help of aWirebug.

A simple skill evoking the philosophy of "beelining and then smashing." Any enemy attack damage is negated while launching forward.

(Wirebug Gauge recover speed: Fast)

  • Can be swapped with: Silkbind Spinning Bludgeon or Keeping Sway
Controls
  • While holdingSwitch Skills | Monster Hunter Rise Wiki (195), pressSwitch Skills | Monster Hunter Rise Wiki (196)
  • (Wirebug Gauge cost: 1)
  • If you charge before launching the attack, the charge level will be preserved. You can also holdSwitch Skills | Monster Hunter Rise Wiki (197)after launching the Wirebug to charge the attack.
Controls
  • While holdingSwitch Skills | Monster Hunter Rise Wiki (198), pressSwitch Skills | Monster Hunter Rise Wiki (199)
  • (Wirebug Gauge cost: 1)
  • If you charge before launching the attack, the charge level will be preserved. You can also holdSwitch Skills | Monster Hunter Rise Wiki (200)after launching the Wirebug to charge the attack.

Keeping Sway

A maneuver that uses a Wirebug to quickly evade an attack at high speed.

By using a Wirebug, you're able to maintain your charge during the evade.

(Wirebug Gauge recovery speed: Fast)

  • Can be swapped with: Dash Breaker orSilkbind Spinning Bludgeon
Controls
  • While holdingSwitch Skills | Monster Hunter Rise Wiki (201), pressSwitch Skills | Monster Hunter Rise Wiki (202)
  • (Wirebug Gauge cost: 1)
Switch Skills Set 5 (Silkbind)

Impact Crater

Impact Burst

A Silkbind attack that makes you leap in the air and come down with multiple earth-shattering strikes.

The power of the attack and number of hits you'll land are determined by your charge level at the start of the attack.

(Wirebug Gauge recovery speed: Fast)

  • Can be swapped with:Impact Burst

A Silkbind attack that wraps your weapon in Ironsilk. For a short period of time, any charged attack performed causes the silk to vibrate, creating a shockwave that makes it easier to flinch monsters.

(Wirebug Gauge recovery speed: Medium)

  • Can be swapped with:Impact Crater
Controls
  • While holding Switch Skills | Monster Hunter Rise Wiki (204), pressSwitch Skills | Monster Hunter Rise Wiki (205)
  • (Wirebug Gauge cost: 2)
Controls
  • While holdingSwitch Skills | Monster Hunter Rise Wiki (206), pressSwitch Skills | Monster Hunter Rise Wiki (207)
  • (Wirebug Gauge cost: 1)

Hunting Horn

NEW!Hunting Horn Switch Skills introduced with theSunbreak Expansion
Switch Skills Set 1

Overhead Smash

Switch Skill Name

A mighty attack that swings the hunting horn down from above.

Effective in reducing the target's stamina.

Switch Skill Description

Controls
  • Switch Skills | Monster Hunter Rise Wiki (208)+Switch Skills | Monster Hunter Rise Wiki (209)+Switch Skills | Monster Hunter Rise Wiki (210)
Controls
Switch Skills Set 2

Melody Mode: Performance

Melody Mode: Echo

Changes the way melodies are played.

Two attacks of the same note in a row generates a melody effect.UsingSwitch Skills | Monster Hunter Rise Wiki (211)plays the "Self-improvement" song.

A mode focused on being aggressive.

  • Can be swapped with: Melody Mode: Echo

Changes the way melodies are played.

PressSwitch Skills | Monster Hunter Rise Wiki (212)to play all melody effects built up on the musical staff as well as the "Self-improvement"' song.

A mode useful for applying various melody effects at once.

  • Can be swapped with: Melody Mode: Performance
Controls
  • PressSwitch Skills | Monster Hunter Rise Wiki (213)
  • (Alters the way the Melody is created)
Controls
  • PressSwitch Skills | Monster Hunter Rise Wiki (214)
  • (Alters the way the Melody is created)
Switch Skills Set 3

Crush Attack Combo

Swing Combo

A combo that uses Swing and Crush attacks.

Useful from a fixed position and from close range. The combo loop varies depending on button input.

  • Can be swapped with: Swing Combo

A two-hit attack that can be delivered from either the left or right. This allows you to quickly shift directions, making it useful for repositioning.

  • Can be swapped with: Crush Attack Combo
Controls
  • PressSwitch Skills | Monster Hunter Rise Wiki (216)after Left Swing
  • PressSwitch Skills | Monster Hunter Rise Wiki (217)after Right Swing
  • UsingSwitch Skills | Monster Hunter Rise Wiki (218)thrusts the hilt of your weapon into the target, then follows-up with a spinning downward slam.
  • UsingSwitch Skills | Monster Hunter Rise Wiki (219)uses the momentum of your body spinning forward to slam your weapon down.
Controls
  • PressSwitch Skills | Monster Hunter Rise Wiki (220)after Left Swing
  • PressSwitch Skills | Monster Hunter Rise Wiki (221)after Right Swing
  • UseSwitch Skills | Monster Hunter Rise Wiki (222)to move left or right.
Switch Skills Set 4 (Silikbind)

Earthshaker

Sonic Bloom

An attack that drvies an Ironsilk-bound blade into the target like a stake.

When it hits, the Wirebug and weapon are connected with silk. The vibrations of the weapon's sonic blast explode inside the target.

(Wirebug Gauge recovery speed: Medium)

  • Can be swapped with: Sonic Bloom

Places a Wirebug cocoon on the ground that's tethered to you with Ironsilk. When attacking, vibrations are sent to the silk and stored in the cocoon, which gradually swells. After a certain number of Performances, the energy stored detonates, dealing stund and exhaust damage.

(Wirebug Gauge recovery speed: Medium)

  • Can be swapped with: Earthshaker
Controls
  • While holdingSwitch Skills | Monster Hunter Rise Wiki (223), pressSwitch Skills | Monster Hunter Rise Wiki (224)
  • (Wirebug Gauge cost: 2)
Controls
  • While holdingSwitch Skills | Monster Hunter Rise Wiki (225), pressSwitch Skills | Monster Hunter Rise Wiki (226)
  • (Wirebug Gauge cost: 2)
  • Only one may be placed at a time. The first jewel explodes when attempting to activate a second. If the distance from hunter to thread is too great, the thread will break and the jewel will detonate.
Switch Skills Set 5 (Silikbind)

Slide Beat

Silkbind Shockwave

A technique that uses a Wirebug to push ahead with repeated attacks, punctuated by a performance that buffs strength.

It serves the dual purpose of closing in on your enemy and boosting your power.

(Wirebug Gauge recovery speed: Fast)

  • Can be swapped with:Silkbind Shockwave

A Silkbind attack that wraps your weapon in Ironsilk. For a short period of time, any attack performed causes the silk to vibrate, creating a time-delayed shockwave that triggers additional hits. These additional hits do major stun, exhaust, and part damage

(Wirebug Gauge recovery speed: Medium)

  • Can be swapped with:Slide Beat
Controls
  • While holdingSwitch Skills | Monster Hunter Rise Wiki (228), press Switch Skills | Monster Hunter Rise Wiki (229)
  • (Wirebug Gauge cost: 1)
  • When the gauge next to the musical staff is full, pressSwitch Skills | Monster Hunter Rise Wiki (230)to combo into infernal Melody.
Controls
  • While holdingSwitch Skills | Monster Hunter Rise Wiki (231), press Switch Skills | Monster Hunter Rise Wiki (232)
  • (Wirebug Gauge cost: 1)

Switch Axe

NEW!Switch Axe Switch Skills introduced with theSunbreak Expansion
Switch Skills Set 1

Forward Slash

Switch Skil Name

Thrusts the axe's blade forward while stepping.

Doesn't do a lot of damage, but is versatile.

Switch Skill Description

Controls
  • Switch Skills | Monster Hunter Rise Wiki (233)+Switch Skills | Monster Hunter Rise Wiki (234)in axe mode
Controls
Switch Skills Set 2

Finishing Discharge

Switch Skill Name

A finishing blow for the Element Discharge.

Performs a thrust attack while fortifying elemental energy, ending with a massive explosion.If your Amp Gauge is full and the target is a large monster, the action becomes a Zero Sum Discharge Finisher.

Switch Skill Description

Controls
  • Switch Skills | Monster Hunter Rise Wiki (235)after Element Discharge (Pressing multiple times increases the number of hits)
  • By tiltingSwitch Skills | Monster Hunter Rise Wiki (236)backwards, this move will fire off a quicker, simplified explosion.
Controls
Switch Skills Set 3

Axe: Wide Sweep

2-Staged Morph Slash Combo

A technique that closes the distance to your target by using the centrifugal force of swinging with an Axe: Wild Swing.

Useful for when the target is out of swinging range, or when you want to get in close for Sword Mode attacks.

  • Can be swapped with: 2-Staged Morph Slash Combo

A two-staged Morph Slash attack that follows an Axe: Wild Swing.

1st Stage: Morphs into Sword Mode.
2nd Stage: Morphs into Axe Mode.

During this combo, the power of Sword Mode attacks increase and Axe Mode attacks fill the Switch Gauge faster.

  • Can be swapped with:Axe: Wide Sweep
Controls
  • During Axe: Wild SwingSwitch Skills | Monster Hunter Rise Wiki (238)
Controls
  • Axe: Wild Swing ->
  • Switch Skills | Monster Hunter Rise Wiki (239)Axe: 2nd Morph Slash I ->
  • Switch Skills | Monster Hunter Rise Wiki (240)Sword: 2nd Morph Slash II
Switch Skills Set 4 (Silkbind)

Invincible Gambit

Soaring Wyvern Blade

A technique using a Wirebugto surge forward and dish out three strikes.

You will be impervious to knockdowns until the strikes are completed, making this attack useful in a slugfest or pinch.

(Wirebug Gauge recovery speed: Medium)

  • Can be swapped with: Soaring Wyvern Blade or Wire Step

Uses a Wirebugto fly up while slashing, ending withan Advancing Slash from midair.

If theAdvancing Slash is successful, the weapon'sAmp Gauge fills up, a large explosion goes off where it connected.

(Wirebug Gauge recovery speed: Medium)

  • Can be swapped with: Invincible Gambit or Wire Step
Controls
  • While holdingSwitch Skills | Monster Hunter Rise Wiki (241), pressSwitch Skills | Monster Hunter Rise Wiki (242)
  • (Wirebug Gauge cost:1)
Controls
  • While holdingSwitch Skills | Monster Hunter Rise Wiki (243), press Switch Skills | Monster Hunter Rise Wiki (244)
  • (Wirebug Gauge cost:1)
  • After Jumping up, pressing Switch Skills | Monster Hunter Rise Wiki (245)performsan Advancing Slash.
  • If activated mid-air, an Advancing Slash will be performed automatically.

Wire Step

A Wirebug-based evasion technique that allows you to morph into Axe Mode while flanking the enemy.

Highly effective for maneuvering while in Axe Mode.

(Wirebug Gauge recovery speed: Fast)

  • Can be swapped with: Invincible Gambit or Soaring Wyvern Blade
Controls
  • While holdingSwitch Skills | Monster Hunter Rise Wiki (246), pressSwitch Skills | Monster Hunter Rise Wiki (247)
  • (Wirebug Gauge cost: 1)
  • UsesSwitch Skills | Monster Hunter Rise Wiki (248)to move left or right. Flanks right by default.
  • Use this maneuver in conjunction with skills that boost evasion to maximize its benefits.
Switch Skills Set 5 (Silkbind)

Switch Charger

Elemental Burst Counter

A technique that uses a Wirebug to restore your Switch Gauge as you move.

Once active, your Switch Gauge won't deplete for a while, so use this technique to gain the advantage at the start of the battle.

(Wirebug Gauge recovery speed: Medium)

  • Can be swapped with:Elemental Burst Counter

Compresses Switch Gauge energy, that can be released as an Elemental Burst.

If the burst is released right as a monster attacks, you'll perform a Power Finisher and your switch axe will go into an Amped State.

(Wirebug Gauge recovery speed: Fast)

  • Can be swapped with:Switch Charger
Controls
  • While holding Switch Skills | Monster Hunter Rise Wiki (250), pressSwitch Skills | Monster Hunter Rise Wiki (251)
  • (Wirebug Gauge cost: 1)
  • Movement possible withSwitch Skills | Monster Hunter Rise Wiki (252).
Controls
  • While holdingSwitch Skills | Monster Hunter Rise Wiki (253), pressSwitch Skills | Monster Hunter Rise Wiki (254)
  • (Wirebug Gauge cost: 2)
  • With an Elemental Burst Counter readied, pressSwitch Skills | Monster Hunter Rise Wiki (255)to perform an Elemental Burst.

Charge Blade

NEW!Charge Blade Switch Skills introduced with theSunbreak Expansion
Switch Skills Set 1

Morph Slash

Switch Skill Name

Sword to axe, axe to sword. This switching attack forms the basis of a Charge Blade.

Right as the weapon begins switching to an axe, or right as it is about to finish switching to a sword, the shield is raised to block incoming attacks.

Switch Skill Description

Controls
  • Switch Skills | Monster Hunter Rise Wiki (256)+Switch Skills | Monster Hunter Rise Wiki (257)in Sword Mode
  • Switch Skills | Monster Hunter Rise Wiki (258)in Axe Mode
Controls
Switch Skills Set 2

Condensed Element Slash

Condensed Spinning Slash

While Charging, elemental energy gathers on the sword to strengthen it and generate a powerful bash effect.

The damage dealt by the sword temporarily increases, and incurs additional damage. Reinforcing the sword with this skill, however, requires the shield to also be elementally boosted.

  • Can be swapped with: Condensed Spinning Slash

Activates the Element Regeneration system while charging. The shield rotates and acts as a spinning saw blade.

This technique switches the weapon into Axe Mode, allowing multiple hits until the mode is disengaged. Longer hits in Axe Mode turn the energy into phials.

  • Can be swapped with: Condensed Element Slash
Controls
  • HoldSwitch Skills | Monster Hunter Rise Wiki (259)while charging
  • ReleaseSwitch Skills | Monster Hunter Rise Wiki (260)at the right time
  • Releasing too quick or too late will result in a failed execution.
Controls
  • Hold Switch Skills | Monster Hunter Rise Wiki (261)while charging
  • ReleaseSwitch Skills | Monster Hunter Rise Wiki (262) at the right time
  • Releasing too quick will cause the attack to fail.
  • Holding the attack button while making successful strikes with the axe will result in multiple hits.
Switch Skills Set 3

Phial Follow-up

Phial Follow-up: Firing Pin

A mechanism in which a small explosion is triggered by Shield Thrust during Elemental Boost or by sword attacks while in Sword Boost Mode.

Functions as support when attacking in Sword Mode.

  • Can be swapped with: Phial Follow-up: Firing Pin

A mechanism that lowers the pressure of elemental energy generated through Shield Thrust during Elemental Boost, or by sword attacks while in Sword Boost Mode. The elemental energy generated builds up on your target, but disappears over time. It can be detonated by any attack in Axe Mode, and extending the time limit of the Elemental Boost.

  • Can be swapped with: Phial Follow-up
Controls
  • Shield Thrust during Elemental Boost or sword attacks in Sword Boost Mode.
Controls
  • Shield Thrust during Elemental Boost or sword attacks in Sword Boost Mode.
  • Continuing to attack will amplify the energy built up on your target.
Switch Skills Set 4 (Silkbind)

Counter Peak Performance

Ready Stance

A Guard technique using Wirebugsilk.

If an attack is successfully blocked, phialsare filled, and you can lead into various attack-focused actions.

(Wirebug Gauge recovery speed: Medium)

  • Can be swapped with: Ready Stance

A Silkbind maneuver that binds sword and axe together with Ironsilk.

After guarding, a heavy knockback leaves you in Sword Mode, and lowers your guard reaction so you're able to chain sword/axe attacks.

(Wirebug Gauge recovery speed: Fast)

  • Can be swapped with: Counter Peak Performance
Controls
  • While holdingSwitch Skills | Monster Hunter Rise Wiki (265), pressSwitch Skills | Monster Hunter Rise Wiki (266)
  • (Wirebug Gauge cost:1)
Controls
  • While holdingSwitch Skills | Monster Hunter Rise Wiki (267), pressSwitch Skills | Monster Hunter Rise Wiki (268)
  • (Wirebug Gauge cost:1)
  • When guarding or after minor knockback, useSwitch Skills | Monster Hunter Rise Wiki (269)for Axe: Element Discharge II,Switch Skills | Monster Hunter Rise Wiki (270)for Sword: Return Stroke, andSwitch Skills | Monster Hunter Rise Wiki (271)for Sword: Morph Slash. After major knockback,Switch Skills | Monster Hunter Rise Wiki (272)for Sword: Morph Slash,Switch Skills | Monster Hunter Rise Wiki (273)+Switch Skills | Monster Hunter Rise Wiki (274)for Axe: Amped Element Discharge.
Switch Skills Set 5 (Silkbind)

Morphing Advance

Air Dash

A Silkbind technique for quickly closing the distance to your target while morphing into Axe Mode.

While advancing, you're immune to knockback and attacks that send you flying. You can also follow up by morphing back into Sword Mode.

(Wirebug Gauge recovery speed: Fast)

  • Can be swapped with:Air Dash

A Wirebug-based technique where you rise up while whirling an axe, then propel yourself away with a Phial Explosion.

Damage often leaves monsters mountable, and you can control your fall direction to some degree. If no Phial Explosion is detonated, you'll fall straight down.

(Wirebug Gauge recovery speed: Fast)

  • Can be swapped with:Morphing Advance
Controls
  • While holdingSwitch Skills | Monster Hunter Rise Wiki (275), press Switch Skills | Monster Hunter Rise Wiki (276)
  • (Wirebug Gauge cost:1)
  • Morphing Advance ->
  • Switch Skills | Monster Hunter Rise Wiki (277)orSwitch Skills | Monster Hunter Rise Wiki (278)Sword: Spinning Slash
  • Switch Skills | Monster Hunter Rise Wiki (279)Axe: Element Discharge II
  • Switch Skills | Monster Hunter Rise Wiki (280)+Switch Skills | Monster Hunter Rise Wiki (281)Axe: Amped Element Discharge
Controls
  • While holdingSwitch Skills | Monster Hunter Rise Wiki (282), pressSwitch Skills | Monster Hunter Rise Wiki (283)
  • (Wirebug Gauge cost:1)
  • Air Dash ->
  • Switch Skills | Monster Hunter Rise Wiki (284)(in midair) Axe: Jumping Slash
  • Switch Skills | Monster Hunter Rise Wiki (285)Phial Explosion

Insect Glaive

NEW!Insect Glaive Switch Skills introduced with theSunbreak Expansion
Switch Skills Set 1

Leaping Slash

Switch Skill Name

A downward slash technique performed while lunging forward.

This attack can negate knockbacks without Orange Extracts.

A versatile skill that can reach higher areas with its attack.

Switch Skill Description

Controls
  • Draw weapon while on the ground
  • Switch Skills | Monster Hunter Rise Wiki (286)+Switch Skills | Monster Hunter Rise Wiki (287)with your weapon unsheathed (while on the ground)
Controls
Switch Skills Set 2

Tornado Slash

Tetraseal Slash

A hefty slash performed after a bludgeoning attack, using the entire body to swing the weapon.

The second strike is particularly powerful while remaining versatile.

  • Can be swapped with: Tetraseal Slash

An attack that delivers four strikes on the spot.

One of these strikes will mark the monster, which will attract Powder Type Kinsects.

  • Can be swapped with: Tornado Slash
Controls
  • WithRed Extract loaded, perform a Leaping Slash and pressSwitch Skills | Monster Hunter Rise Wiki (288)
Controls
  • WithRed Extract loaded, perform a Leaping Slash and pressSwitch Skills | Monster Hunter Rise Wiki (289)
Switch Skills Set 3

Jumping Advancing Slash

Kinsect Slash

A technique that consumes stamina to perform a midair slash.

If you have red extract absorbed, you'll perform a multi-hit Strong Jumping Advancing Slash instead. Landing either Slash will follow up with a Vaulting Dance.

  • Can be swapped with: Kinsect Slash

A mid-air technique where you thrust forward with your glaive and Kinsect. If the slash connects, you'll perform a Vaulting Dance, absorbing extract.
However, once you've absorbed red extract with Kinsect Slash, you won't be able to absorb any other extract with it, but you'll be able to perform an Enhanced Insect Spiker as a trade-off.

  • Can be swapped with:Jumping Advancing Slash
Controls
  • Switch Skills | Monster Hunter Rise Wiki (291)in midair
Controls
  • Switch Skills | Monster Hunter Rise Wiki (292)in midair
  • PressSwitch Skills | Monster Hunter Rise Wiki (293)+Switch Skills | Monster Hunter Rise Wiki (294)to attack in the reticle's direction.
Switch Skills Set 4 (Silkbind)

Recall Kinsect

Awakened Kinsect Attack

An emergency evasion performed with a Wirebug that recalls your Kinsect. As the Kinsect returns, it will perform spinning attacks that scatter healing extracts. Its stamina will fully recover as it returns, and its stamina depletion will be reduced for a while afterwards.

(WirebugGauge recovery speed: Medium)

  • Can be swapped with: Awakened Kinsect Attack

A technique where you hurl a Kinsect to inflict massive damage. All extracts are consumed and the more extract you have, the more potent this attack will be. After launching the Kinsect, you'll close in using a Wirebug; simultaneously absorbing extract, marking the target, and then chaining into a Vaulting Dance.

(Wirebug Gauge recovery speed: Medium)

  • Can be swapped with: Recall Kinsect
Controls
  • While holdingSwitch Skills | Monster Hunter Rise Wiki (296), pressSwitch Skills | Monster Hunter Rise Wiki (297)
  • (Wirebug Gauge cost:1)
  • Can select a direction (left, right, or back) at activation.
Controls
  • While holding Switch Skills | Monster Hunter Rise Wiki (298), pressSwitch Skills | Monster Hunter Rise Wiki (299)
  • (Wirebug Gauge cost:1)
Switch Skills Set 5 (Silkbind)

Silkbind Vault

Kinsect Glide

A Silkbind attack in which you perform a forward-leaping attack.

Also useable midair, you can close in on a target quickly by following up with either a Midair Evade or Jumping Advancing Slash.

(WirebugGauge recovery speed: Fast)

  • Can be swapped with:Kinsect Glide

A technique that sends your Kinsect out and uses a Wirebug to quickly jump to it. The Kinsect normally aims for a marker, but in the absence of a marker, it will fly forward or follow the reticle. When your Kinsect comes in contact with a monster, it'll absorb extract.

(Wirebug Gauge recovery speed: Fast)

  • Can be swapped with:Silkbind Vault
Controls
  • While holdingSwitch Skills | Monster Hunter Rise Wiki (300), press Switch Skills | Monster Hunter Rise Wiki (301)
  • (Wirebug Gauge cost:1)
  • Silkbind Vault ->
  • Switch Skills | Monster Hunter Rise Wiki (302)Jumping Slash
  • Switch Skills | Monster Hunter Rise Wiki (303)Jumping Advancing Slash
  • Switch Skills | Monster Hunter Rise Wiki (304)Midair Evade

Note: As with Vaulting Dance, attack power increases with each successive use.

Controls
  • While holdingSwitch Skills | Monster Hunter Rise Wiki (305), pressSwitch Skills | Monster Hunter Rise Wiki (306)
  • (Wirebug Gauge cost:1)
  • Kinsect Glide ->
  • Switch Skills | Monster Hunter Rise Wiki (307)Jumping Slash
  • Switch Skills | Monster Hunter Rise Wiki (308)Jumping Advancing Slash
  • Switch Skills | Monster Hunter Rise Wiki (309)Midair Evade

Note: Other variations are possible based on your Switch Skill loadout.

Light Bowgun

NEW!Light Bowgun Switch Skills introduced with theSunbreak Expansion
Switch Skills Set 1

Forward Dodge

Switch Skill Name

An evasive maneuver that you can perform when your weapon is drawn.

As gunners are more likely to be in danger from being hit, evasive maneuvers to keep distance from their target is important.

Switch Skill Description

Controls
  • PressSwitch Skills | Monster Hunter Rise Wiki (310)
Controls
Switch Skills Set 2

Reload

Switch Skill Name

Executes a reload.

Reload speed depends on ammo type and the weapon's capabilities.

Switch Skill Description

Controls
  • PressSwitch Skills | Monster Hunter Rise Wiki (311)
Controls
Switch Skills Set 3

Marksman

Critical Firepower

A style of shooting that draws out the true potential of ammo.

  • Can be swapped with: Critical Firepower

A special shooting style that further raises damage output but narrows critical distance and increases recoil. Because the distance at which the power of ammo is most effective has been reduced, you will need to be aware and adjust your firing position.

Note: Does not apply to certain ammo types.

  • Can be swapped with: Marksman
Controls
  • Switch Skills | Monster Hunter Rise Wiki (313)
Controls
  • Switch Skills | Monster Hunter Rise Wiki (314)
Switch Skills Set 4 (Silkbind)

Fanning Vault

Fanning Maneuver

A jumping action using Wirebugs. Shots can be fired while in midair.

While airborne, you can fire Wyvernblasts directly underneath to land a direct hit on a monster.

(Wirebug Gauge recovery speed: Fast)

  • Can be swapped with: Fanning Maneuver or Wyvern Counter

A maneuver using a Wirebug and centrifugal force to quickly flank left or right. Also temporarily ups attack power.

Shots can be fired while in motion.

(Wirebug Gauge recovery speed: Fast)

  • Can be swapped with: Fanning Vault or Wyvern Counter
Controls
  • While holdingSwitch Skills | Monster Hunter Rise Wiki (315), pressSwitch Skills | Monster Hunter Rise Wiki (316)
  • (Wirebug Gauge cost: 1)
Controls
  • While holdingSwitch Skills | Monster Hunter Rise Wiki (317), pressSwitch Skills | Monster Hunter Rise Wiki (318)
  • (Wirebug Gauge cost: 1)

Wyvern Counter

An urgent retreat that fires a shot with massive recoil, using a Wirebug to stop.

While not a powerful attack, its true value comes when it's used to evade incoming attacks.
If timed right, you'll retreat with an explosive exit that can even neutralize breath attacks.

(Wirebug Gauge recovery speed: Fast)

  • Can be swapped with: Fanning Vault or Fanning Maneuver
Controls
  • While holdingSwitch Skills | Monster Hunter Rise Wiki (320), pressSwitch Skills | Monster Hunter Rise Wiki (321)
  • (Wirebug Gauge cost: 1)
Switch Skills Set 5 (Silkbind)

Silkbind Glide

Mech Silkbind Shot

A technique that uses a Wirebug to pull you forward. If can be followed up with a powerful close-range attack that blasts Ironsilk into the target dealing severing damage. After the attack, whatever ammo was previously loaded will be automatically reloaded.

(Wirebug Gauge recovery speed: Medium)

  • Can be swapped with:Mech Silkbind Shot

Purified ammos is loaded with Ironsilk, allowing you to unleash an onslaught of shots. each shot laced with Ironsilk lodges into the monster, and if any follow-up attacks hit the lodged ammo, the silk reacts, increasing the chance of leaving the part broken or the monster mountable.

(Wirebug Gauge recovery speed: Medium)

  • Can be swapped with:Silkbind Glide
Controls
  • While holdingSwitch Skills | Monster Hunter Rise Wiki (322), pressSwitch Skills | Monster Hunter Rise Wiki (323)
  • (Wirebug Gauge cost: 1)
  • When activated, useSwitch Skills | Monster Hunter Rise Wiki (324)for a melee attack.
Controls
  • While holdingSwitch Skills | Monster Hunter Rise Wiki (325), pressSwitch Skills | Monster Hunter Rise Wiki (326)
  • (Wirebug Gauge cost: 1)
  • After loading the purified ammo:
  • PressSwitch Skills | Monster Hunter Rise Wiki (327)to fire; hold to rapid fire. The ammo that was loaded previously will be reloaded once all purified ammo has been used.

Note: The effects of this Silkbind only last for a certain amount of time.

Heavy Bowgun

NEW!Heavy Bowgun Switch Skills introduced with theSunbreak Expansion
Switch Skills Set 1

Melee Attack

Switch Skill Name

A bludgeoning attack delivered by directly smashing with the weapon.

Delivers impressive damage, and may even stun your target. If a shield is equipped, incoming attacks can be blocked while executing your attack.

Switch Skill Description

Controls
  • PressSwitch Skills | Monster Hunter Rise Wiki (328)+Switch Skills | Monster Hunter Rise Wiki (329)
Controls
Switch Skills Set 2

Mech-Wyvernsnipe

Healing Mech-Wyvernsnipe

Fires a specialized shot, different depending on the weapon.

The number of rounds is managed via its own gauge and replenishes over time.

  • Can be swapped with: Healing Mech-Wyvernsnipe

Fires a specialized shot, different depending on the weapon.

The number of rounds is managed via its own gauge and replenishes over time.

Regular Wyvernheart and Wyvernsnipe shells inflict less damage, but hits will replenish the hunter's health.

  • Can be swapped with: Mech-Wyvernsnipe
Controls
  • PressSwitch Skills | Monster Hunter Rise Wiki (330)
  • (PressSwitch Skills | Monster Hunter Rise Wiki (331)again to stop)
  • PressSwitch Skills | Monster Hunter Rise Wiki (332)to Fire
Controls
  • PressSwitch Skills | Monster Hunter Rise Wiki (333)
  • (PressSwitch Skills | Monster Hunter Rise Wiki (334)again to stop)
  • PressSwitch Skills | Monster Hunter Rise Wiki (335)to Fire
Switch Skills Set 3

Charged Shot

Crouching Shot

A style of shooting that accumulates power by charging a shot.

The amount of power a shot is increased by is determined by how long the shot was charged.

  • Can be swapped with: Crouching Shot

A style of shooting that utilizes a special stance to reduce recoil. In exchange for not being able to move, you're able to fire in rapid succession. The longer you fire, the shorter the firing interval becomes, but at the risk of overheating your bowgun. If your bowgun overheats, it can't be fired until it has cooled down.

Note: Certain ammo types cannot be used.

  • Can be swapped with:Charged Shot
Controls
  • Switch Skills | Monster Hunter Rise Wiki (337)after releasingSwitch Skills | Monster Hunter Rise Wiki (338)
Controls
  • HoldSwitch Skills | Monster Hunter Rise Wiki (339)
Switch Skills Set 4 (Silkbind)

Counter Shot

Rising Moon

A parrying skill usingWirebugs.

Absorbs an attack from a monster without taking any damage. Follow up with a powerful counterattack.

(WirebugGauge recovery speed: Fast)

  • Can be swapped with: Rising Moon

A Silkbind technique in which a Wirebug generates a ring of Ironsilk. Special powder accumulates within the ring, and when ammo passes through it, the velocity of the ammo increases, and in turn, extends the ammo's range. This can make certain ammo types viable from farther away.

(Wirebug Gauge recovery speed: Fast)

  • Can be swapped with: Counter Shot
Controls
  • While holdingSwitch Skills | Monster Hunter Rise Wiki (340), pressSwitch Skills | Monster Hunter Rise Wiki (341)
  • (Wirebug Gauge cost: 2)
Controls
  • While holdingSwitch Skills | Monster Hunter Rise Wiki (342), pressSwitch Skills | Monster Hunter Rise Wiki (343)
  • (Wirebug Gauge cost: 1)
Switch Skills Set 5 (Silkbind)

Free Silkbind Glide

Setting Sun

Advance like a raging wildfire.

This technique uses a Wirebug to pull you while you glide forward. It can be used to evade attack and adjust position.

(WirebugGauge recovery speed: Fast)

  • Can be swapped with:Setting Sun

A Silkbind technique in which a Wirebug generates a ring of Ironsilk. Special powder accumulates within the ring, and when ammo passes through it, the velocity of the ammo is decreased. Firing piercing ammo/multi-hit ammo through the ring will boost the total number of hits upon impact.

(Wirebug Gauge recovery speed: Fast)

  • Can be swapped with:Free Silkbind Glide
Controls
  • While holdingSwitch Skills | Monster Hunter Rise Wiki (345), press Switch Skills | Monster Hunter Rise Wiki (346)
  • (Wirebug Gauge cost: 1)
  • Free Silkbind Glide ->
  • Switch Skills | Monster Hunter Rise Wiki (347)+Switch Skills | Monster Hunter Rise Wiki (348)melee attack
  • Switch Skills | Monster Hunter Rise Wiki (349)quickly sheath your weapon
  • UseSwitch Skills | Monster Hunter Rise Wiki (350)to control movement.
Controls
  • While holdingSwitch Skills | Monster Hunter Rise Wiki (351), press Switch Skills | Monster Hunter Rise Wiki (352)
  • (Wirebug Gauge cost:1)

Bow

NEW!Bow Switch Skills introduced with theSunbreak Expansion
Switch Skills Set 1

Charging Sidestep

Dodgebolt

An evasive skill that covers a lot of ground.

You can raise your charge level while dodging, and you can control the direction you dodge in by tiltingSwitch Skills | Monster Hunter Rise Wiki (353)forward, backwards, left, or right.

  • Can be swapped with:Dodgebolt

A spinning evade that doubles as an attack.

Baiting the attack and making it a near-miss can fill up the charge level considerably. Also allows you to move forwards, backwards, left or right.

  • Can be swapped with:Charging Sidestep
Controls
  • PressSwitch Skills | Monster Hunter Rise Wiki (354)+Switch Skills | Monster Hunter Rise Wiki (355)while aiming camera
  • PressSwitch Skills | Monster Hunter Rise Wiki (356)during a combo
Controls
  • PressSwitch Skills | Monster Hunter Rise Wiki (357)+Switch Skills | Monster Hunter Rise Wiki (358)while aiming camera
  • PressSwitch Skills | Monster Hunter Rise Wiki (359)during a combo
Switch Skills Set 2

Power Shot

Switch Skill Name

A regular shot followed by a particularly powerful shot.

Fires shots with a higher level of charge than usual.

(Does not exceed maximum level.)

Switch Skill Description

Controls
  • After loosing an arrow, pressSwitch Skills | Monster Hunter Rise Wiki (360)
Controls
Switch Skills Set 3

Melee Attack

Stake Thrust

A basic melee attack.

If you perform a Charging Sidestep after a Melee Attack, you can follow-up with a Lunging Melee Attack.

Both melee attacks will have the same effect as your currently applied coating but won't consume it.

  • Can be swapped with: Stake Thrust

An attack that thrusts an explosive stake into your target.

The stake reacts to follow-up attacks, dealing extra damage to the target. The amount of extra damage dealt is determined by type of arrow loosed.

  • Can be swapped with:Melee Attack
Controls
  • PressSwitch Skills | Monster Hunter Rise Wiki (362)
  • After a Charging Sidestep, pressSwitch Skills | Monster Hunter Rise Wiki (363).
  • PressSwitch Skills | Monster Hunter Rise Wiki (364)to follow-up a Melee Attack or a Lunging Melee Attack with an additional Melee Attack.
Controls
  • Switch Skills | Monster Hunter Rise Wiki (365)
  • After executing Charging Sidestep, pressSwitch Skills | Monster Hunter Rise Wiki (366)
Switch Skills Set 4 (Silkbind)

Focus Shot

Butcher's Bind

A Wirebug-based evasion action.

After landing, crouching will cause stamina to recover at a rapid pace.

(Wirebug Gauge recovery speed: Fast)

  • Can be swapped with: Butcher's Bind

Fires an arrow loaded with Ironsilk.

If the follow-up arrow lands in the same spot as the first, Ironsilk winds around both arrows, inflicting severing damage. If the second arrow is off target, the lodged arrow disappears.

(Wirebug Gauge recovery speed: Medium)

  • Can be swapped with:Focus Shot
Controls
  • While holdingSwitch Skills | Monster Hunter Rise Wiki (368), pressSwitch Skills | Monster Hunter Rise Wiki (369)
  • (Wirebug Gauge cost: 1)
  • Can select a direction (left, right or back) at activation.
Controls
  • While holdingSwitch Skills | Monster Hunter Rise Wiki (370), pressSwitch Skills | Monster Hunter Rise Wiki (371)
  • (Wirebug Gauge cost: 1)
  • HoldSwitch Skills | Monster Hunter Rise Wiki (372)to charge.
Switch Skills Set 5 (Silkbind)

Herculean Draw

Bolt Boost

A maneuver using a Wirebug to boost bow-drawing strength.

Shots can be fired while evading.

(Wirebug Gauge recovery speed: Fast)

  • Can be swapped with:Bolt Boost

A maneuver that twines Ironsilk around your arrow. This move deals damage more effectively, and thus requires range adjustment. Activates Super Critical range, boosting damage within that range for a set time.

(Wirebug Gauge recovery speed: Medium)

  • Can be swapped with:Herculean Draw
Controls
  • While holdingSwitch Skills | Monster Hunter Rise Wiki (373), pressSwitch Skills | Monster Hunter Rise Wiki (374)
  • (Wirebug Gauge cost: 2)
Controls
  • While holdingSwitch Skills | Monster Hunter Rise Wiki (375), pressSwitch Skills | Monster Hunter Rise Wiki (376)
  • (Wirebug Gauge cost: 1)
Switch Skills | Monster Hunter Rise Wiki (2024)
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